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PROJECT DETAILS
Unity
ENGINE
DEVELOPMENT TIME
15 Weeks
(January 2020 - April 2020)
TEAM SIZE
5
ROLES & RESPONSIBILITIES
DESIGN LEAD
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Researched and proposed ideas to the team.
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Game prototyping (In Unity), playtesting and feedback.
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Enemy and level design.
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C# scripting.
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Designed UI flow in the game.
TAKEAWAYS
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Communication is important! There was a slight miscommunication between the artists and designers on how the level assets should be implemented. However, this was resolved quickly after the problem was raised during the meetings.
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Have a project timeline. While the team allocated tasks to each member, we did not set a deadline to complete the assigned work. Because of this, some of the tasks were overdue, leading to a delay in the work progress. However, the team recovered and was back on track after we planned our workflow using Trello.
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